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AWARDS, WORKS, PUBLICATIONS

PluginHUMAN - Justin Dwyer and Betty Sargeant

SELECTION OF RECENT AWARDS

2020 Good Design Award: Winner

2019 Rupert Bunny Foundation Visual Art Fellowship: Winner

2018 Good Design Award: Winner

2017 Premier’s Design Award: Winner

2016 Notable : Producer and Designer for AUDI . Creating prototype for HOLORIDE - In-Car VR

 

SELECTION OF RECENT ART INSTALLATIONS

2022 DISCO APOCALYPSE. Immersive Room, decals, lights and audio Karachi Biennale KB22 , Karachi , PAKISTAN (2022)

2022 UNEARTHED. Large indoor work, projectors, lights and audio Glen Eira Storytelling Festival, City of Glen Eira, AUSTRALIA

2022 VERGE. Multi Building Video Mapping Work on Pumping Station White Night Shepparton , Victoria, AUSTRALIA

2022 PULSE. Waterhouse Natural Science Art Prize Exhibition South Australian Museum, SA, AUSTRALIA

2022 UNEARTHED. Projection Mapped Outdoor Mural Shepparton Festival, Victoria , AUSTRALIA, 2021 EMERGE. Ultra-high resolution 360 Video Artwork (Debut Artwork for new Gallery) Multi Arts Pavilion, Mima , Lake Macquarie, New South Wales, AUSTRALIA

2021 THE ART OF CONSTANT CHANGE - Building Scale Public Projection Shepparton Festival, Victoria, AUSTRALIA

2020-21 CAPTURE. Public video art projection. Rupert Bunny Visual Art Fellowship exhibition, City of Port Phillip, AUSTRALIA.

2020 [ I MISS YOUR TOUCH ]. Interactive online video artwork. **Winner: Good Design Award 2020** Be/Hear-Now Festival AUSTRALIA (2020). ArtPlay, AUSTRALIA (2020).

2020-23 PULSE. Environment-controlled sculptural light installation. Experimenta Triennial, Experimenta Media Arts, AUSTRALIA

2019-20 CONCEAL. Public video art projection. Luminous Festival, AUSTRALIA (2019). Light Windows Festival, HoloCenter, NYC, USA; Centre for Projection Art, AUSTRALIA (2020).

2019 HIDDEN CITIES. Interactive art installation. C-Lab, TAIWAN.

2019 BREATHE. Environment-controlled media art installation. Melbourne Museum, White Night Festival, AUSTRALIA (2019). Geelong Performing Arts Centre, Geelong, AUSTRALIA (2019). Digital Agora Festival, AUSTRALIA (2019).

2019 THE LOOP. Multi-sensory projection art performance. Melbourne Knowledge Week Festival, Melbourne Meat Market, AUSTRALIA.

2019-23 FRACTAL MOODS. Interactive brain-controlled touring installation. Born or Built, Questacon, AUSTRALIA 2018

DREAM 2.2. Interactive brain-controlled immersive art installation. National Taiwan Museum of Fine Arts. TAIWAN.

2018 THE WORD TREE. Interactive art installation. Oil Tank Culture Park, SOUTH KOREA.

2018 INTER-DREAM. Interactive multi-sensory art installation. RMIT University, AUSTRALIA.

2017 THE PLAYGROUND. Interactive sculptural light installation. ACT Festival, Asia Culture Centre, SOUTH KOREA (2017). Ararat Regional Art Gallery, AUSTRALIA (2017). State Library of Victoria, Melbourne Knowledge Week Festival, AUSTRALIA (2017)

2016 THE STORYTELLING MACHINE. Interactive immersive art installation. **Winner: Good Design Award** ACT Festival, Asia Culture Centre, SOUTH KOREA (2016). Geelong After Dark Festival, AUSTRALIA (2017). Glen Eira City Art Gallery, AUSTRALIA (2018).

 

SELECTION OF RECENT ART RESIDENCIES

2019-22 Artist-in-Residence, XGL research lab, Monash University, AUSTRALIA 2019 LABVERDE, PluginHUMAN in the Amazon, BRAZIL

2018-19 Artists-in-Residence, XGL research lab, RMIT University, AUSTRALIA

2015 Convergence Residency (Electronic Arts), Banff Centre, CANADA

 

ACADEMIC PUBLICATIONS

Sargeant, B, Dwyer, J, Mueller, F 2020, Investigating Novel BCI Displays that Support Personalised Engagement and Interpersonal Connections, Proceedings of the 2020 Conference on Human Factors in Computing Systems (CHI), ACM, New York. Semertzidis, N, Sargeant, B, Dwyer, J, Mueller, F 2019,

 

Towards Understanding the Design of Positive Pre-sleep Through a Neurofeedback Artistic Experience, Proceedings of the 2019 Conference on Human Factors in Computing Systems (CHI), ACM, New York. Sargeant, B, Dwyer, J, Mueller, F 2018,

 

Using EEG to Design Embodied Play for the Resting Mind, Proceedings of the 2018 CHI Play Conference, ACM, New York. Sargeant, B, Dwyer, J, Mueller, F 2018,

 

The Storytelling Machine: A Playful Participatory Automated System Featuring Crowd-Sourced Story Content, Proceedings of the 2018 CHI Play Conference, ACM, New York. Sargeant, B, Dwyer, J, Mueller, F 2018, Using EEG Technology to Interact with Dream Visualisations:

 

Playful Brainwave Art Workshops, Proceedings of the 2017 CHI Play Conference, ACM, New York. Sargeant, B, Mueller, F, Dwyer, J 2017,

 

Using HTC Vive and TouchDesigner to Projection-Map Moving Objects in 3D Space: A Playful Participatory Artwork, Proceedings of the 2017 CHI Play Conference, ACM, New York. CHI PLAY’17 ACM, New York.

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